03 · alt0-camerautils

ALT0 Camera

Pro cameras, a news camera and instant polaroids your players hold, hang and pin to boards.

01Live demo

Run it right here.

The real interface from alt0-camerautils with sample data. The preview opens a few screens; the rest are locked here and ship with the resource.

02What you get

Everything in the box.

Every camera a city needs in one resource. Police, civilian and Weazel News cameras with a real viewfinder, SD cards and printers. An instant camera whose shots develop on screen and come out as polaroids players can hold, show, give, hang on walls or pin to cork boards. Standalone: it hosts its own photos.

  1. 01Police, civilian and Weazel News cameras, each limited to the jobs you set
  2. 02Viewfinder: 24–200 mm zoom, depth of field with focus lock, roll, grid, timer
  3. 0312 colour looks and 5 in-game effects, exposure, contrast, warmth and grain
  4. 04Weazel News lower third printed into every news shot, headline editable
  5. 05SD cards with 24 photos: eject, swap, delete and format
  6. 06Print at any printer prop, with copies and an optional price
  7. 07Printed photos are items: hold them up, write on the back, show people nearby
  8. 08Instant camera: the shot develops on screen; filter, frame colour, date stamp, title and note
  9. 09Polaroids you hold, turn over, show, give and hang on walls
  10. 10Cork boards with a drag-and-drop pin editor, saved to the database
  11. 11No custom models needed; hung photos dim at night
01 / 05

A real viewfinder

Zoom from 24 to 200 mm, pull focus, roll the frame and pick a look, all live over the game. Flash and torch light the shot properly.

A real viewfinder
02 / 05

The news, on the shot

The Weazel News camera prints its lower third into every frame: headline, street and time. Reporters edit the headline from the camera.

The news, on the shot
03 / 05

Cards and prints

Shots go to the SD card in the camera. Pull the card, carry it to any printer and choose what to print. Prints are items players pass around.

Cards and prints
04 / 05

Polaroids that live in the world

The instant shot develops on screen while you pick the filter, frame and overlays, then comes out as a polaroid you can hold, show, give or hang in a frame on a wall.

Polaroids that live in the world
05 / 05

Boards for the detectives

Place a cork board and pin polaroids with the drag-and-drop editor. Boards and hung photos stay up after a restart until their owner or staff take them down.

Boards for the detectives
03The ALT0 ecosystem

Better with the rest. Fine on its own.

Our scripts are written to run one city together: what one does shows up in the others. Every link checks whether the other script is running, so each one also works alone.

On its own

Complete on its own: it hosts its own photos, needs no phone script and no custom props.

With the rest of ALT0
  • Camera → MDT

    Photos on department cameras, SD cards, prints and polaroids go into the evidence locker with the camera, the place and the photographer.

    Without ALT0 Camera, the locker still logs casings, ballistics and everything else officers bag.

04Every screen

The full UI.

Camera in game

The camera in game, with the adjust panel open

01 / 10

Screenshots are the real UI captured from the shipping resources with sample data. In-game shots are from Ouroboros RP.

05Spec sheet

What it needs.

Resource
alt0-camerautils
Framework
Qbox
OneSync
Required
Requires
Works with
  • ALT0 MDT: photos, prints and polaroids go into the evidence locker with camera, place and photographer
Items
police_cameradigital_cameranews_camerasd_cardprinted_photopolaroid_camerapolaroid_paperpolaroidphoto_board
Exports
useCamerauseSdCardusePrintuseInstantusePolaroiduseBoard
06Questions

Before you ask.

Does it need a phone script?+

No. Photos are uploaded to FiveManage by the server. Put your FiveManage token in config_server.lua; it is never sent to players.

Who can use which camera?+

Each camera has a list of jobs or job types in the config. Leave it empty and anyone can use it.

Do I need custom props for walls and boards?+

No. Hung photos and boards are drawn on the existing world with a single texture atlas.

The rest of the lineup

Pairs well with.